Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 116 days ago
1 / 6 / 7
K / D / A
50%
Kill participation
409
Damage / min
7,811g
350.5 gold / min
24
13 placed · 2 cleared
120
5.4 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory타 잔#KR1
Malphite · Top
4 / 4 / 14
52.9% KP
21,777
20.1% share
7,925g
115 CS · 5.2/m
evi#MioHF
Bel'Veth · Jungle
20 / 0 / 7
79.4% KP
32,079
29.6% share
15,755g
174 CS · 7.8/m
suis#kr7
Syndra · Mid
3 / 5 / 14
50% KP
19,995
18.5% share
10,068g
191 CS · 8.6/m
HLE Gumayusi#0298
Mel · ADC
7 / 4 / 11
52.9% KP
25,175
23.2% share
12,113g
203 CS · 9.1/m
Bluffing#1207
Nautilus · Support
0 / 4 / 22
64.7% KP
9,318
8.6% share
6,858g
23 CS · 1/m
Red side
DefeatLNG BuLLDoG#KR2
Sylas · Top
8 / 7 / 2
62.5% KP
20,930
34.1% share
11,075g
166 CS · 7.4/m
DNS 또이브#KR13
Lee Sin · Jungle
1 / 6 / 7
50% KP
9,113
14.8% share
7,811g
120 CS · 5.4/m
Aileri#KR1
Yasuo · Mid
3 / 7 / 4
43.8% KP
13,599
22.1% share
9,847g
209 CS · 9.4/m
Departures#Kami
Draven · ADC
3 / 6 / 1
25% KP
10,410
16.9% share
9,840g
166 CS · 7.4/m
카 엘#0211
Anivia · Support
1 / 8 / 6
43.8% KP
7,367
12% share
6,261g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
