Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 116 days ago
7 / 10 / 17
K / D / A
61.5%
Kill participation
682.4
Damage / min
14,420g
418.4 gold / min
49
14 placed · 6 cleared
188
5.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Olaf · Top
8 / 9 / 11
48.7% KP
28,170
21.7% share
16,338g
294 CS · 8.5/m
Velja#2203
Lee Sin · Jungle
5 / 7 / 19
61.5% KP
21,311
16.4% share
16,441g
251 CS · 7.3/m
Calix#해 린
Cassiopeia · Mid
9 / 9 / 17
66.7% KP
43,394
33.5% share
17,600g
291 CS · 8.4/m
Mobility#KR3
Yunara · ADC
6 / 5 / 8
35.9% KP
21,252
16.4% share
17,863g
314 CS · 9.1/m
성 훈#1231
Pyke · Support
11 / 9 / 14
64.1% KP
15,594
12% share
13,648g
34 CS · 1/m
Red side
Victoryshui#0000
Fiora · Top
12 / 7 / 6
46.2% KP
33,129
22.1% share
17,585g
267 CS · 7.7/m
DNS 또이브#KR13
Vi · Jungle
7 / 10 / 17
61.5% KP
23,520
15.7% share
14,420g
188 CS · 5.5/m
bububu#KR7
Ryze · Mid
6 / 6 / 21
69.2% KP
44,209
29.4% share
16,169g
255 CS · 7.4/m
WE GO#이나경
Syndra · ADC
11 / 6 / 6
43.6% KP
35,217
23.5% share
20,417g
288 CS · 8.4/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
3 / 10 / 21
61.5% KP
14,094
9.4% share
11,545g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
