Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 106 days ago
15 / 6 / 9
K / D / A
43.6%
Kill participation
923.8
Damage / min
15,132g
521.8 gold / min
51
23 placed · 1 cleared
185
6.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat시비걸면지상렬#KR1
Jayce · Top
5 / 8 / 6
36.7% KP
25,171
21.8% share
12,631g
248 CS · 8.6/m
Jankos#LCKGL
Nidalee · Jungle
5 / 11 / 8
43.3% KP
14,307
12.4% share
11,434g
155 CS · 5.3/m
미소녀#mio韩服
Yone · Mid
3 / 14 / 2
16.7% KP
13,010
11.3% share
11,327g
238 CS · 8.2/m
Departures#Kami
Miss Fortune · ADC
16 / 13 / 7
76.7% KP
35,840
31% share
20,603g
250 CS · 8.6/m
0415#S T
Senna · Support
1 / 9 / 24
83.3% KP
27,256
23.6% share
11,100g
61 CS · 2.1/m
Red side
Victorypennie#srtty
Sion · Top
4 / 2 / 13
30.9% KP
22,291
15.3% share
12,164g
226 CS · 7.8/m
DNS 또이브#KR13
Lee Sin · Jungle
15 / 6 / 9
43.6% KP
26,791
18.4% share
15,132g
185 CS · 6.4/m
xiangshen1#KR1
Syndra · Mid
19 / 5 / 11
54.5% KP
53,458
36.7% share
19,206g
254 CS · 8.8/m
노익스강#noex
Mel · ADC
12 / 9 / 10
40% KP
22,961
15.7% share
16,173g
213 CS · 7.3/m
hsimek9#KR33
Camille · Support
5 / 8 / 20
45.5% KP
20,352
14% share
10,145g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
