Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 106 days ago
6 / 10 / 4
K / D / A
52.6%
Kill participation
666.8
Damage / min
10,497g
384 gold / min
41
5 placed · 8 cleared
159
5.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jayce · Top
12 / 4 / 8
48.8% KP
35,430
28.8% share
17,224g
296 CS · 10.8/m
Kimman#zxfkk
Qiyana · Jungle
18 / 0 / 9
65.9% KP
34,137
27.7% share
20,341g
245 CS · 9/m
抖音阿甘爱跑步#xtz小弟
Syndra · Mid
3 / 7 / 9
29.3% KP
22,033
17.9% share
11,422g
194 CS · 7.1/m
나아침먹고싶어#7401
Vel'Koz · ADC
3 / 2 / 6
22% KP
17,184
13.9% share
12,782g
272 CS · 10/m
qweasdqweasdb#1372
Pyke · Support
5 / 6 / 9
34.1% KP
14,416
11.7% share
9,639g
35 CS · 1.3/m
Red side
DefeatTOPKING#asd
Olaf · Top
4 / 10 / 3
36.8% KP
21,036
23.7% share
10,003g
201 CS · 7.4/m
DNS 또이브#KR13
Naafiri · Jungle
6 / 10 / 4
52.6% KP
18,227
20.6% share
10,497g
159 CS · 5.8/m
도천지#KR1
Orianna · Mid
3 / 9 / 6
47.4% KP
20,021
22.6% share
11,145g
239 CS · 8.7/m
ioio2#KR1
Teemo · ADC
3 / 5 / 4
36.8% KP
22,729
25.6% share
10,851g
232 CS · 8.5/m
Hebi#스케치
Cassiopeia · Support
3 / 7 / 4
36.8% KP
6,602
7.5% share
7,596g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
