Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 101 days ago
13 / 6 / 13
K / D / A
56.5%
Kill participation
1,195.6
Damage / min
18,987g
566.8 gold / min
40
6 placed · 5 cleared
200
6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
15
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이직로그#0904
Yorick · Top
3 / 7 / 7
31.3% KP
20,268
13.5% share
12,741g
227 CS · 6.8/m
Kimman#zxfkk
Naafiri · Jungle
7 / 11 / 10
53.1% KP
28,361
19% share
14,140g
187 CS · 5.6/m
WBG招641950117#WBG
Ryze · Mid
8 / 8 / 14
68.8% KP
42,448
28.4% share
16,611g
312 CS · 9.3/m
타 잔#KR1
Ziggs · ADC
9 / 9 / 10
59.4% KP
42,864
28.7% share
16,990g
288 CS · 8.6/m
SUPKING#1015
Shen · Support
5 / 11 / 16
65.6% KP
15,667
10.5% share
10,666g
36 CS · 1.1/m
Red side
VictoryTOPKING#asd
Jayce · Top
13 / 3 / 8
45.7% KP
57,250
29.9% share
19,695g
354 CS · 10.6/m
DNS 또이브#KR13
Qiyana · Jungle
13 / 6 / 13
56.5% KP
40,052
20.9% share
18,987g
200 CS · 6/m
산면1#KR11
Cassiopeia · Mid
10 / 4 / 10
43.5% KP
39,264
20.5% share
17,525g
316 CS · 9.4/m
키보드에음료쏟아서고장내는이도윤#KR1
Taliyah · ADC
8 / 12 / 17
54.3% KP
44,169
23% share
14,838g
193 CS · 5.8/m
Cecilia#1325
Alistar · Support
2 / 7 / 22
52.2% KP
10,894
5.7% share
11,080g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
