Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 101 days ago
3 / 9 / 10
K / D / A
41.9%
Kill participation
531.6
Damage / min
12,797g
318.3 gold / min
56
33 placed · 4 cleared
211
5.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat충 치#충치1
Irelia · Top
5 / 11 / 4
29% KP
33,031
20.9% share
16,320g
360 CS · 9/m
DNS 또이브#KR13
Lee Sin · Jungle
3 / 9 / 10
41.9% KP
21,371
13.5% share
12,797g
211 CS · 5.2/m
ParisVan#不知名歌手
Ryze · Mid
12 / 5 / 7
61.3% KP
51,967
32.9% share
19,904g
335 CS · 8.3/m
나아침먹고싶어#7401
Lux · ADC
8 / 2 / 12
64.5% KP
36,861
23.3% share
18,673g
399 CS · 9.9/m
xX King Xx#GOD
Pyke · Support
3 / 6 / 13
51.6% KP
14,792
9.4% share
11,485g
36 CS · 0.9/m
Red side
VictoryT1 Guardian#KR3
K'Sante · Top
8 / 8 / 7
45.5% KP
30,533
18% share
15,254g
256 CS · 6.4/m
vinaka#KR1
Qiyana · Jungle
3 / 11 / 16
57.6% KP
41,347
24.4% share
18,805g
285 CS · 7.1/m
suis#kr7
Galio · Mid
9 / 3 / 11
60.6% KP
44,064
26% share
17,587g
318 CS · 7.9/m
HLE Gumayusi#0298
Miss Fortune · ADC
12 / 3 / 9
63.6% KP
45,687
26.9% share
24,602g
439 CS · 10.9/m
Save#KR2
Rell · Support
1 / 6 / 20
63.6% KP
8,154
4.8% share
11,105g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
