Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 98 days ago
6 / 10 / 8
K / D / A
60.9%
Kill participation
923.5
Damage / min
12,870g
422 gold / min
37
8 placed · 7 cleared
184
6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
12 / 2 / 5
35.4% KP
43,258
26% share
16,327g
243 CS · 8/m
Im noob777#777
Locke · Jungle
16 / 6 / 13
60.4% KP
29,315
17.6% share
17,457g
218 CS · 7.1/m
부부부#유튜브
Sylas · Mid
11 / 2 / 18
60.4% KP
46,621
28% share
16,857g
253 CS · 8.3/m
May#KR43
Viktor · ADC
3 / 6 / 16
39.6% KP
24,560
14.8% share
13,687g
234 CS · 7.7/m
DNS Quantum#KR 1
Camille · Support
6 / 7 / 17
47.9% KP
22,631
13.6% share
11,336g
39 CS · 1.3/m
Red side
DefeatLiangChen#0611
Dr. Mundo · Top
4 / 5 / 6
43.5% KP
29,526
22.5% share
12,731g
269 CS · 8.8/m
DNS 또이브#KR13
Qiyana · Jungle
6 / 10 / 8
60.9% KP
28,166
21.5% share
12,870g
184 CS · 6/m
babykiki#KR1
Orianna · Mid
4 / 11 / 8
52.2% KP
24,432
18.7% share
11,213g
228 CS · 7.5/m
XIII#III
Xerath · ADC
2 / 7 / 8
43.5% KP
23,985
18.3% share
12,953g
235 CS · 7.7/m
홍상현 암살부대#KR2
Pantheon · Support
7 / 15 / 9
69.6% KP
24,854
19% share
12,246g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
