Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 96 days ago
6 / 3 / 6
K / D / A
46.2%
Kill participation
554.7
Damage / min
8,801g
433.2 gold / min
27
14 placed · 2 cleared
129
6.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Ambessa · Top
3 / 4 / 3
31.6% KP
14,865
23.3% share
6,691g
128 CS · 6.3/m
관 모#KR2
Qiyana · Jungle
10 / 3 / 2
63.2% KP
14,720
23.1% share
11,861g
157 CS · 7.7/m
WBG招641950117#WBG
Aurora · Mid
4 / 5 / 4
42.1% KP
12,244
19.2% share
8,523g
141 CS · 6.9/m
HLE 팬서#KR1
Syndra · ADC
1 / 6 / 5
31.6% KP
11,763
18.4% share
7,262g
154 CS · 7.6/m
xX King Xx#GOD
Pantheon · Support
1 / 8 / 8
47.4% KP
10,209
16% share
5,933g
20 CS · 1/m
Red side
VictoryError404Teemo#실명중독자
Teemo · Top
1 / 4 / 8
34.6% KP
15,499
21.1% share
7,576g
146 CS · 7.2/m
DNS 또이브#KR13
Lee Sin · Jungle
6 / 3 / 6
46.2% KP
11,269
15.3% share
8,801g
129 CS · 6.3/m
Maldives#0727
Fizz · Mid
5 / 7 / 1
23.1% KP
11,373
15.5% share
7,899g
153 CS · 7.5/m
Ghost#올라갑니다
Sivir · ADC
10 / 2 / 6
61.5% KP
24,490
33.3% share
13,053g
195 CS · 9.6/m
happy#day14
Pyke · Support
4 / 3 / 13
65.4% KP
10,817
14.7% share
7,487g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
