Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 96 days ago
12 / 1 / 11
K / D / A
71.9%
Kill participation
908.8
Damage / min
13,453g
501.4 gold / min
65
10 placed · 14 cleared
164
6.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Jayce · Top
0 / 4 / 5
15.6% KP
17,627
15.9% share
9,981g
218 CS · 8.1/m
DNS 또이브#KR13
Trundle · Jungle
12 / 1 / 11
71.9% KP
24,386
22% share
13,453g
164 CS · 6.1/m
gynang#1234
Taliyah · Mid
7 / 3 / 11
56.3% KP
24,869
22.4% share
12,574g
220 CS · 8.2/m
Ghost#올라갑니다
Kai'Sa · ADC
9 / 8 / 10
59.4% KP
29,327
26.4% share
15,420g
228 CS · 8.5/m
마법공학 상자#KR1
Camille · Support
4 / 10 / 12
50% KP
14,674
13.2% share
8,943g
34 CS · 1.3/m
Red side
DefeatHLE 팬서#KR1
Yorick · Top
1 / 3 / 5
23.1% KP
16,962
15.9% share
11,930g
270 CS · 10.1/m
KRX Vincenzo#KR4
Naafiri · Jungle
13 / 5 / 5
69.2% KP
26,666
24.9% share
12,486g
175 CS · 6.5/m
T1 Solbon#KR6
Cassiopeia · Mid
5 / 7 / 9
53.8% KP
27,478
25.7% share
10,238g
207 CS · 7.7/m
抖音丶牛头少爷#yyds
Ziggs · ADC
5 / 10 / 6
42.3% KP
26,194
24.5% share
10,881g
183 CS · 6.8/m
박 씨#KR123
Poppy · Support
2 / 7 / 13
57.7% KP
9,655
9% share
7,465g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
