Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 94 days ago
5 / 6 / 9
K / D / A
31.8%
Kill participation
781.2
Damage / min
16,213g
461.7 gold / min
42
12 placed · 9 cleared
290
8.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYiNova#2006
Jayce · Top
9 / 13 / 4
38.2% KP
32,941
25.1% share
14,587g
243 CS · 6.9/m
사랑합니다#K T
Lee Sin · Jungle
11 / 8 / 11
64.7% KP
26,649
20.3% share
16,479g
202 CS · 5.8/m
mashushu#KR1
Galio · Mid
6 / 9 / 10
47.1% KP
27,843
21.2% share
13,213g
198 CS · 5.6/m
bai se zh1 chuan#qwe1
Syndra · ADC
7 / 7 / 9
47.1% KP
31,170
23.7% share
16,618g
313 CS · 8.9/m
산면1#KR11
Rakan · Support
1 / 7 / 19
58.8% KP
12,761
9.7% share
10,074g
33 CS · 0.9/m
Red side
Victory차가운코끼리#KR0
Yorick · Top
9 / 5 / 11
45.5% KP
35,320
21.9% share
16,322g
263 CS · 7.5/m
re0#2007
Qiyana · Jungle
14 / 7 / 11
56.8% KP
41,858
25.9% share
18,689g
242 CS · 6.9/m
toward the mean#KRI
Viktor · Mid
10 / 7 / 13
52.3% KP
36,948
22.9% share
17,464g
268 CS · 7.6/m
DNS 또이브#KR13
Xerath · ADC
5 / 6 / 9
31.8% KP
27,432
17% share
16,213g
290 CS · 8.3/m
SeTab#123
Pyke · Support
6 / 9 / 12
40.9% KP
19,769
12.3% share
12,995g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
