Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 91 days ago
7 / 10 / 14
K / D / A
51.2%
Kill participation
942.6
Damage / min
10,028g
428.9 gold / min
91
39 placed · 7 cleared
33
1.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Ambessa · Top
0 / 9 / 7
28% KP
23,532
23.6% share
7,595g
141 CS · 6/m
Carim#0409
Jayce · Jungle
10 / 6 / 5
60% KP
26,376
26.5% share
13,354g
130 CS · 5.6/m
If Die Tomorrow#0301
Akali · Mid
9 / 8 / 3
48% KP
20,352
20.4% share
10,095g
159 CS · 6.8/m
라쿤99#KR1
Ziggs · ADC
4 / 7 / 6
40% KP
19,467
19.5% share
9,365g
167 CS · 7.1/m
어쩌라고맞짱뜰까#HOYA
Leona · Support
2 / 11 / 10
48% KP
9,912
9.9% share
7,115g
16 CS · 0.7/m
Red side
Victoryrad#kr3
Renekton · Top
5 / 4 / 5
24.4% KP
17,946
15.9% share
10,574g
193 CS · 8.3/m
Simsons#spfd
Naafiri · Jungle
8 / 3 / 13
51.2% KP
19,363
17.2% share
12,170g
183 CS · 7.8/m
浪 D#1163
Gangplank · Mid
13 / 5 / 11
58.5% KP
31,391
27.8% share
13,969g
196 CS · 8.4/m
deeplove#4DKYM
Sylas · ADC
8 / 4 / 10
43.9% KP
22,131
19.6% share
12,146g
181 CS · 7.7/m
DNS 또이브#KR13
Pantheon · Support
7 / 10 / 14
51.2% KP
22,041
19.5% share
10,028g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
