Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 78 days ago
6 / 9 / 3
K / D / A
37.5%
Kill participation
639.4
Damage / min
8,593g
367 gold / min
30
15 placed · 3 cleared
120
5.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingen#KR1
Olaf · Top
1 / 6 / 1
8.3% KP
15,174
17.6% share
7,914g
182 CS · 7.8/m
DNS 또이브#KR13
Lee Sin · Jungle
6 / 9 / 3
37.5% KP
14,973
17.4% share
8,593g
120 CS · 5.1/m
b1n1#KR3
Locke · Mid
11 / 6 / 4
62.5% KP
16,250
18.8% share
9,774g
122 CS · 5.2/m
vinaka#KR1
Syndra · ADC
6 / 6 / 12
75% KP
32,474
37.7% share
12,943g
187 CS · 8/m
bai se zh1 chuan#qwe1
Nautilus · Support
0 / 11 / 13
54.2% KP
7,346
8.5% share
6,586g
27 CS · 1.2/m
Red side
Victory빵 디#씰룩씰룩
Anivia · Top
7 / 1 / 13
52.6% KP
16,380
16.3% share
9,217g
159 CS · 6.8/m
관 모#KR2
Qiyana · Jungle
8 / 5 / 15
60.5% KP
19,607
19.5% share
13,335g
215 CS · 9.2/m
mashushu#KR1
Viktor · Mid
5 / 8 / 20
65.8% KP
25,331
25.2% share
9,260g
140 CS · 6/m
Robin#星期日
Jayce · ADC
10 / 3 / 12
57.9% KP
19,496
19.4% share
12,696g
175 CS · 7.5/m
Pungyeon#0116
Camille · Support
8 / 7 / 15
60.5% KP
19,700
19.6% share
9,325g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
