Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 76 days ago
4 / 8 / 19
K / D / A
63.9%
Kill participation
615.8
Damage / min
12,294g
408 gold / min
54
23 placed · 3 cleared
169
5.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaierlanlaozhu#KR1
Jayce · Top
7 / 5 / 15
61.1% KP
39,330
25.6% share
16,571g
293 CS · 9.7/m
DNS 또이브#KR13
Lee Sin · Jungle
4 / 8 / 19
63.9% KP
18,556
12.1% share
12,294g
169 CS · 5.6/m
gaubeo202#KR1
Azir · Mid
15 / 7 / 11
72.2% KP
46,797
30.5% share
17,955g
249 CS · 8.3/m
ice seven zero#0721
Lucian · ADC
9 / 8 / 16
69.4% KP
41,010
26.7% share
16,230g
265 CS · 8.8/m
songman#KR11
Milio · Support
1 / 7 / 28
80.6% KP
7,701
5% share
9,709g
17 CS · 0.6/m
Red side
Defeatliziyen#Gam
Ambessa · Top
6 / 7 / 8
40% KP
20,519
16.1% share
11,568g
214 CS · 7.1/m
Im noob777#777
Skarner · Jungle
3 / 8 / 13
45.7% KP
13,165
10.3% share
10,501g
157 CS · 5.2/m
DK ShowMaker#KR1
Taliyah · Mid
12 / 5 / 12
68.6% KP
50,445
39.6% share
17,167g
295 CS · 9.8/m
yoshi#kr4
Cassiopeia · ADC
12 / 9 / 10
62.9% KP
32,243
25.3% share
15,052g
229 CS · 7.6/m
齐枫永恩34D#奶熊王
Leona · Support
2 / 7 / 21
65.7% KP
10,875
8.5% share
9,217g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
