Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 70 days ago
4 / 8 / 11
K / D / A
39.5%
Kill participation
1,057.7
Damage / min
14,015g
496.1 gold / min
44
10 placed · 7 cleared
184
6.5 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Olaf · Top
10 / 6 / 10
52.6% KP
43,259
30.8% share
14,077g
215 CS · 7.6/m
DNS 또이브#KR13
Jayce · Jungle
4 / 8 / 11
39.5% KP
29,879
21.3% share
14,015g
184 CS · 6.5/m
dy灰白鬼怪#路过人间
Akali · Mid
7 / 6 / 4
28.9% KP
18,963
13.5% share
12,022g
196 CS · 6.9/m
Peyz#KR11
Jhin · ADC
12 / 7 / 7
50% KP
30,759
21.9% share
16,744g
241 CS · 8.5/m
금동몬스터#KR1
Poppy · Support
5 / 5 / 15
52.6% KP
17,442
12.4% share
9,502g
11 CS · 0.4/m
Red side
Defeat어쩌라고맞짱뜰까#HOYA
Kled · Top
9 / 9 / 13
68.8% KP
30,980
25.4% share
15,200g
215 CS · 7.6/m
evi#MioHF
Bel'Veth · Jungle
3 / 6 / 6
28.1% KP
10,701
8.8% share
11,029g
203 CS · 7.2/m
대머리도적#롤링썬더
Twisted Fate · Mid
10 / 8 / 9
59.4% KP
25,133
20.6% share
13,836g
215 CS · 7.6/m
길가다가까까사달라고조르는이도윤#KR1
Viktor · ADC
8 / 4 / 7
46.9% KP
38,878
31.9% share
13,614g
224 CS · 7.9/m
키보드에음료쏟아서고장내는이도윤#KR1
Bard · Support
2 / 11 / 16
56.3% KP
16,116
13.2% share
8,652g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
