Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 52 days ago
5 / 8 / 3
K / D / A
57.1%
Kill participation
559.9
Damage / min
11,053g
511.3 gold / min
22
7 placed · 3 cleared
149
6.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxiaofang#qaq
Olaf · Top
6 / 5 / 8
42.4% KP
21,661
27.3% share
11,104g
180 CS · 8.3/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
15 / 0 / 4
57.6% KP
21,326
26.9% share
13,975g
234 CS · 10.8/m
데마시아TV#Lux R
Fizz · Mid
7 / 4 / 7
42.4% KP
13,011
16.4% share
11,027g
161 CS · 7.4/m
정 진#이용승
Varus · ADC
4 / 5 / 11
45.5% KP
16,695
21% share
10,150g
164 CS · 7.6/m
SUPKING#1015
Seraphine · Support
1 / 1 / 20
63.6% KP
6,712
8.5% share
7,652g
31 CS · 1.4/m
Red side
Defeathhiio6#Miss
Lissandra · Top
2 / 3 / 8
71.4% KP
10,291
18.7% share
7,770g
161 CS · 7.4/m
DNS 또이브#KR13
Qiyana · Jungle
5 / 8 / 3
57.1% KP
12,103
22.1% share
11,053g
149 CS · 6.9/m
DNS Flip#2008
Galio · Mid
2 / 5 / 2
28.6% KP
8,237
15% share
7,292g
180 CS · 8.3/m
NinjaKiwi#KoR
Ezreal · ADC
5 / 7 / 3
57.1% KP
19,069
34.7% share
9,776g
188 CS · 8.7/m
DNS Quantum#KR 1
Karma · Support
0 / 10 / 10
71.4% KP
5,188
9.5% share
5,722g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
