Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 52 days ago
11 / 5 / 17
K / D / A
62.2%
Kill participation
1,011.9
Damage / min
17,535g
503.6 gold / min
35
13 placed · 8 cleared
259
7.4 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Ambessa · Top
5 / 8 / 7
35.3% KP
27,373
20.4% share
13,011g
235 CS · 6.7/m
hjzt0ahjhj#KR2
Jarvan IV · Jungle
3 / 10 / 24
79.4% KP
23,196
17.3% share
13,421g
200 CS · 5.7/m
Bonnie#0314
Ahri · Mid
7 / 9 / 12
55.9% KP
25,203
18.8% share
13,227g
243 CS · 7/m
강 철#샤 넬
Kai'Sa · ADC
19 / 9 / 6
73.5% KP
51,459
38.3% share
24,736g
298 CS · 8.6/m
내말들리니왜이렇게말렸어#찬성정
Leona · Support
0 / 10 / 20
58.8% KP
6,962
5.2% share
9,160g
35 CS · 1/m
Red side
Victory강하다 별#123
Rumble · Top
5 / 6 / 16
46.7% KP
30,160
19% share
12,850g
223 CS · 6.4/m
KRX Winner#KR0
Kindred · Jungle
23 / 7 / 12
77.8% KP
57,170
36.1% share
23,079g
289 CS · 8.3/m
Bmav#0510
Galio · Mid
6 / 6 / 19
55.6% KP
26,229
16.6% share
14,043g
263 CS · 7.6/m
DNS 또이브#KR13
Jhin · ADC
11 / 5 / 17
62.2% KP
35,230
22.2% share
17,535g
259 CS · 7.4/m
렐복치#KR1
Rell · Support
0 / 10 / 35
77.8% KP
9,694
6.1% share
10,993g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
