Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 45 days ago
0 / 8 / 10
K / D / A
47.6%
Kill participation
326.1
Damage / min
9,105g
348.6 gold / min
34
8 placed · 5 cleared
168
6.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstra#KR4
Gangplank · Top
13 / 6 / 4
44.7% KP
27,127
26.3% share
13,077g
176 CS · 6.7/m
klovejiao#jiao
Lee Sin · Jungle
10 / 3 / 14
63.2% KP
21,713
21.1% share
13,694g
196 CS · 7.5/m
얼러리뚱땅#KR33
Taliyah · Mid
7 / 3 / 9
42.1% KP
22,454
21.8% share
12,292g
231 CS · 8.8/m
齐枫永恩34D#奶熊王
Yone · ADC
4 / 3 / 8
31.6% KP
15,747
15.3% share
12,710g
238 CS · 9.1/m
나도 행복하자#KR0
Zoe · Support
4 / 6 / 17
55.3% KP
16,036
15.6% share
9,299g
43 CS · 1.6/m
Red side
DefeatT1 Weather#0830
Jayce · Top
4 / 10 / 0
19% KP
20,957
24% share
9,818g
214 CS · 8.2/m
DNS 또이브#KR13
Skarner · Jungle
0 / 8 / 10
47.6% KP
8,516
9.8% share
9,105g
168 CS · 6.4/m
uii6tee#kr11
Mel · Mid
11 / 6 / 3
66.7% KP
31,076
35.6% share
13,060g
221 CS · 8.5/m
zhongdan xiumin#KR1
Lucian · ADC
4 / 4 / 1
23.8% KP
19,331
22.2% share
12,130g
225 CS · 8.6/m
小贱贱sup#Mio韩服
Nautilus · Support
2 / 10 / 6
38.1% KP
7,327
8.4% share
7,130g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
