Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 41 days ago
1 / 5 / 8
K / D / A
39.1%
Kill participation
519.3
Damage / min
11,239g
403.3 gold / min
32
9 placed · 6 cleared
168
6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
0 / 2 / 8
34.8% KP
20,708
22.1% share
10,518g
233 CS · 8.4/m
DNS 또이브#KR13
Qiyana · Jungle
1 / 5 / 8
39.1% KP
14,471
15.4% share
11,239g
168 CS · 6/m
DK Despair#안 산
Locke · Mid
14 / 4 / 1
65.2% KP
28,029
29.9% share
15,906g
246 CS · 8.8/m
let it be#0815
Tristana · ADC
7 / 8 / 4
47.8% KP
24,847
26.5% share
15,866g
217 CS · 7.8/m
flymetothestar#1127
Rell · Support
1 / 7 / 13
60.9% KP
5,738
6.1% share
8,574g
26 CS · 0.9/m
Red side
Defeatpzz 1#0626
Sion · Top
0 / 2 / 6
23.1% KP
12,355
12.5% share
9,372g
237 CS · 8.5/m
U Han#111
Nidalee · Jungle
7 / 4 / 11
69.2% KP
19,095
19.3% share
12,450g
202 CS · 7.2/m
hhiio6#Miss
Xerath · Mid
8 / 4 / 9
65.4% KP
28,188
28.4% share
13,833g
202 CS · 7.2/m
HLE GGomZi#666
Corki · ADC
9 / 8 / 3
46.2% KP
25,459
25.7% share
14,394g
256 CS · 9.2/m
WBG Moham#lpl
Bard · Support
2 / 5 / 15
65.4% KP
14,010
14.1% share
8,408g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
