Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 39 days ago
3 / 4 / 11
K / D / A
46.7%
Kill participation
757.3
Damage / min
9,423g
429 gold / min
23
6 placed · 2 cleared
168
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat노익스강#noex
Shen · Top
1 / 4 / 9
50% KP
13,063
17.7% share
7,160g
141 CS · 6.4/m
Tear#BLG
Nidalee · Jungle
6 / 3 / 7
65% KP
11,749
15.9% share
10,126g
166 CS · 7.6/m
KRX Ucal#0130
Locke · Mid
4 / 4 / 2
30% KP
12,435
16.8% share
8,936g
176 CS · 8/m
Peyz#KR11
Nilah · ADC
8 / 10 / 7
75% KP
25,587
34.7% share
10,625g
154 CS · 7/m
Ciro#KR10
Renata Glasc · Support
1 / 10 / 13
70% KP
10,988
14.9% share
6,486g
21 CS · 1/m
Red side
VictoryHLE GGomZi#666
Camille · Top
4 / 2 / 6
33.3% KP
20,607
20.4% share
9,524g
173 CS · 7.9/m
DNS 또이브#KR13
Naafiri · Jungle
3 / 4 / 11
46.7% KP
16,636
16.5% share
9,423g
168 CS · 7.6/m
Yuny#유니짜장맨
Akali · Mid
10 / 1 / 4
46.7% KP
21,030
20.9% share
9,742g
172 CS · 7.8/m
죽을 만큼 아파서#Alive
Viktor · ADC
10 / 7 / 15
83.3% KP
31,235
31% share
12,345g
165 CS · 7.5/m
홍부장#표지섭
Seraphine · Support
3 / 6 / 20
76.7% KP
11,270
11.2% share
7,626g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
