Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 39 days ago
5 / 7 / 9
K / D / A
66.7%
Kill participation
811.1
Damage / min
10,365g
401.5 gold / min
32
8 placed · 5 cleared
145
5.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory근거리탑챔프만함#속았지
Camille · Top
3 / 4 / 2
11.4% KP
19,448
15.9% share
10,284g
206 CS · 8/m
JUGKlNG#kr
Lee Sin · Jungle
17 / 2 / 12
65.9% KP
22,539
18.4% share
15,722g
208 CS · 8.1/m
럭 스#1 등
Lux · Mid
7 / 2 / 9
36.4% KP
21,214
17.4% share
11,171g
173 CS · 6.7/m
Blue#KR33
Miss Fortune · ADC
14 / 6 / 16
68.2% KP
37,547
30.7% share
16,214g
257 CS · 10/m
DNS Quantum#KR 1
Neeko · Support
3 / 7 / 23
59.1% KP
21,488
17.6% share
9,016g
27 CS · 1/m
Red side
Defeat차가운코끼리#KR0
Olaf · Top
4 / 4 / 2
28.6% KP
20,892
23.3% share
10,753g
212 CS · 8.2/m
DNS 또이브#KR13
Skarner · Jungle
5 / 7 / 9
66.7% KP
20,940
23.3% share
10,365g
145 CS · 5.6/m
livinli#KR1
Syndra · Mid
4 / 9 / 1
23.8% KP
19,513
21.7% share
9,575g
198 CS · 7.7/m
REDRED#따바라
Kalista · ADC
6 / 13 / 6
57.1% KP
21,903
24.4% share
12,269g
196 CS · 7.6/m
들개처럼#KR1
Renata Glasc · Support
2 / 11 / 11
61.9% KP
6,539
7.3% share
7,725g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
