Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 39 days ago
2 / 5 / 19
K / D / A
63.6%
Kill participation
659.7
Damage / min
12,259g
393.3 gold / min
51
9 placed · 13 cleared
192
6.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlet it be#0815
Sion · Top
2 / 8 / 5
38.9% KP
32,050
26.9% share
10,291g
207 CS · 6.6/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 7 / 6
66.7% KP
22,344
18.8% share
13,867g
253 CS · 8.1/m
Hide on bush#KR1
Anivia · Mid
5 / 7 / 7
66.7% KP
33,173
27.9% share
14,633g
252 CS · 8.1/m
아 뜨#abc
Kai'Sa · ADC
4 / 5 / 6
55.6% KP
18,761
15.8% share
14,637g
282 CS · 9/m
Miyi#oymy
Poppy · Support
1 / 6 / 11
66.7% KP
12,624
10.6% share
8,083g
28 CS · 0.9/m
Red side
Victory1Q84#S T
Nasus · Top
9 / 5 / 6
45.5% KP
30,392
20.8% share
13,171g
194 CS · 6.2/m
DNS 또이브#KR13
Jarvan IV · Jungle
2 / 5 / 19
63.6% KP
20,562
14% share
12,259g
192 CS · 6.2/m
Ivory#1012
Ekko · Mid
13 / 3 / 10
69.7% KP
45,580
31.1% share
17,710g
286 CS · 9.2/m
나아침먹고싶어#7401
Jhin · ADC
9 / 2 / 8
51.5% KP
41,442
28.3% share
17,338g
320 CS · 10.3/m
qwerdfb#qvq
Alistar · Support
0 / 4 / 24
72.7% KP
8,465
5.8% share
9,146g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
