Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 35 days ago
10 / 9 / 25
K / D / A
72.9%
Kill participation
1,154.9
Damage / min
15,734g
501.9 gold / min
52
10 placed · 8 cleared
190
6.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClozer#0727
Gwen · Top
5 / 9 / 10
44.1% KP
35,930
23.9% share
12,230g
213 CS · 6.8/m
Juhana#OMG
Naafiri · Jungle
10 / 10 / 8
52.9% KP
29,136
19.4% share
13,066g
166 CS · 5.3/m
얼러리뚱땅#KR33
Syndra · Mid
6 / 9 / 12
52.9% KP
32,351
21.5% share
12,263g
212 CS · 6.8/m
NinjaKiwi#KoR
Tristana · ADC
9 / 9 / 4
38.2% KP
32,121
21.4% share
16,065g
270 CS · 8.6/m
T1 구름#2007
Camille · Support
4 / 11 / 17
61.8% KP
20,778
13.8% share
10,240g
29 CS · 0.9/m
Red side
VictoryParisVan#不知名歌手
K'Sante · Top
7 / 8 / 10
35.4% KP
30,235
20% share
12,066g
164 CS · 5.2/m
DNS 또이브#KR13
Jarvan IV · Jungle
10 / 9 / 25
72.9% KP
36,207
24% share
15,734g
190 CS · 6.1/m
Faker#구라티
Locke · Mid
16 / 4 / 12
58.3% KP
38,189
25.3% share
15,582g
210 CS · 6.7/m
예쁜피망#KR1
Kai'Sa · ADC
12 / 7 / 15
56.3% KP
35,579
23.5% share
17,193g
214 CS · 6.8/m
들개처럼#KR1
Poppy · Support
3 / 6 / 31
70.8% KP
10,927
7.2% share
10,434g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
