Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 35 days ago
6 / 9 / 5
K / D / A
57.9%
Kill participation
509
Damage / min
10,294g
423.3 gold / min
35
6 placed · 6 cleared
158
6.5 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOnFleek#KR2
Jax · Top
8 / 2 / 8
48.5% KP
22,332
24.3% share
11,835g
174 CS · 7.2/m
13day#Kyoka
Sylas · Jungle
6 / 3 / 17
69.7% KP
16,919
18.4% share
12,556g
201 CS · 8.3/m
T1 Eclipse#2009
Yone · Mid
1 / 4 / 9
30.3% KP
13,653
14.8% share
9,667g
211 CS · 8.7/m
소년가장 원딜#KR1
Tristana · ADC
17 / 5 / 8
75.8% KP
33,826
36.8% share
16,038g
191 CS · 7.9/m
T1 구름#2007
Blitzcrank · Support
1 / 5 / 20
63.6% KP
5,275
5.7% share
7,584g
23 CS · 0.9/m
Red side
DefeatCƯỜNG CƠ TRƯỞNG#RANK1
Ornn · Top
1 / 7 / 4
26.3% KP
9,964
11.3% share
7,015g
137 CS · 5.6/m
DNS 또이브#KR13
Jarvan IV · Jungle
6 / 9 / 5
57.9% KP
12,378
14% share
10,294g
158 CS · 6.5/m
꼬마딩구리#KR1
Twisted Fate · Mid
1 / 1 / 9
52.6% KP
22,792
25.9% share
10,008g
210 CS · 8.6/m
Trick or treat#KR7
Yunara · ADC
11 / 8 / 4
78.9% KP
36,317
41.2% share
17,777g
237 CS · 9.7/m
들개처럼#KR1
Lulu · Support
0 / 8 / 16
84.2% KP
6,709
7.6% share
7,324g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
