Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 35 days ago
4 / 10 / 18
K / D / A
66.7%
Kill participation
544.1
Damage / min
13,961g
406 gold / min
75
11 placed · 15 cleared
213
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat팽도리#1015
Jayce · Top
6 / 5 / 6
40% KP
24,947
22.5% share
15,123g
313 CS · 9.1/m
얼러리뚱땅#KR33
Qiyana · Jungle
4 / 10 / 11
50% KP
19,247
17.4% share
13,589g
201 CS · 5.8/m
WE Karis#0521
Viktor · Mid
10 / 7 / 11
70% KP
33,567
30.3% share
16,682g
327 CS · 9.5/m
AAAwendyAAA#zypp
Swain · ADC
7 / 4 / 10
56.7% KP
22,681
20.5% share
15,628g
279 CS · 8.1/m
OwO#43351
Blitzcrank · Support
3 / 7 / 19
73.3% KP
10,419
9.4% share
10,462g
29 CS · 0.8/m
Red side
VictoryT1 Eclipse#2009
Varus · Top
7 / 5 / 6
39.4% KP
22,607
18.9% share
15,572g
306 CS · 8.9/m
DNS 또이브#KR13
Vi · Jungle
4 / 10 / 18
66.7% KP
18,708
15.7% share
13,961g
213 CS · 6.2/m
漆黒の氷と炎の魔法使い#KR123
Taliyah · Mid
9 / 6 / 12
63.6% KP
28,658
24% share
16,259g
275 CS · 8/m
제리 왕#KR4
Zeri · ADC
13 / 4 / 11
72.7% KP
43,273
36.3% share
22,812g
334 CS · 9.7/m
Miyi#oymy
Lulu · Support
0 / 5 / 26
78.8% KP
6,098
5.1% share
10,668g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
