Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 31 days ago
12 / 6 / 9
K / D / A
61.8%
Kill participation
1,237.2
Damage / min
18,180g
579.9 gold / min
57
9 placed · 10 cleared
246
7.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAstra#KR4
Gangplank · Top
5 / 8 / 9
46.7% KP
23,149
20.8% share
12,636g
233 CS · 7.4/m
13day#Kyoka
Kha'Zix · Jungle
11 / 8 / 8
63.3% KP
34,384
31% share
17,547g
193 CS · 6.2/m
碎碎念#思念QAQ
Locke · Mid
11 / 5 / 6
56.7% KP
25,940
23.4% share
15,950g
222 CS · 7.1/m
Megalia#KR1
Zilean · ADC
2 / 4 / 13
50% KP
14,949
13.5% share
12,876g
265 CS · 8.5/m
빠빠라기#KR3
Camille · Support
1 / 9 / 11
40% KP
12,611
11.4% share
8,369g
28 CS · 0.9/m
Red side
Victory1Jiang#2003
Gwen · Top
9 / 7 / 7
47.1% KP
29,383
25% share
13,748g
227 CS · 7.2/m
DNS 또이브#KR13
Qiyana · Jungle
12 / 6 / 9
61.8% KP
38,785
33% share
18,180g
246 CS · 7.8/m
Hebi#스케치
Cassiopeia · Mid
6 / 4 / 11
50% KP
23,859
20.3% share
13,032g
254 CS · 8.1/m
dadaism#S T
Sivir · ADC
4 / 8 / 12
47.1% KP
14,156
12% share
15,528g
276 CS · 8.8/m
Last Sumnner#KR1
Shen · Support
3 / 5 / 19
64.7% KP
11,477
9.8% share
10,279g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
