Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 28 days ago
5 / 7 / 10
K / D / A
75%
Kill participation
736.4
Damage / min
12,151g
465 gold / min
18
10 placed · 3 cleared
164
6.3 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPerfecT#132
Kennen · Top
6 / 4 / 8
31.1% KP
22,717
20.3% share
11,976g
216 CS · 8.3/m
Sylvie#77777
Lee Sin · Jungle
11 / 2 / 11
48.9% KP
21,050
18.8% share
13,800g
186 CS · 7.1/m
쪼렙이다말로하자#KR1
Zoe · Mid
13 / 4 / 13
57.8% KP
38,072
33.9% share
13,721g
185 CS · 7.1/m
Sanling#FPX
Yunara · ADC
8 / 7 / 3
24.4% KP
17,715
15.8% share
13,365g
215 CS · 8.2/m
자다깨서물달라고칭얼대는이도윤#KR1
Nautilus · Support
7 / 3 / 23
66.7% KP
12,620
11.3% share
10,408g
22 CS · 0.8/m
Red side
Defeat抖音武器王安逸#上单全能王
Jax · Top
3 / 5 / 3
30% KP
10,367
13.4% share
9,173g
155 CS · 5.9/m
抖音丶小猪仔#小猪仔
Taliyah · Jungle
5 / 11 / 8
65% KP
21,661
28% share
14,220g
182 CS · 7/m
만 지#지 만
Locke · Mid
6 / 11 / 1
35% KP
19,054
24.6% share
10,957g
201 CS · 7.7/m
DNS 또이브#KR13
Jhin · ADC
5 / 7 / 10
75% KP
19,244
24.8% share
12,151g
164 CS · 6.3/m
Junhyuq#1002
Bard · Support
1 / 11 / 12
65% KP
7,142
9.2% share
7,709g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
