Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 16 days ago
5 / 5 / 11
K / D / A
57.1%
Kill participation
449.1
Damage / min
14,292g
386.8 gold / min
72
26 placed · 11 cleared
213
5.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音丶cry毛#mio韩服
Jax · Top
4 / 13 / 7
39.3% KP
17,924
14.4% share
12,716g
237 CS · 6.4/m
DNS 또이브#KR13
Lee Sin · Jungle
5 / 5 / 11
57.1% KP
16,595
13.3% share
14,292g
213 CS · 5.8/m
MangoFish#6666
Galio · Mid
8 / 4 / 11
67.9% KP
33,297
26.8% share
16,645g
302 CS · 8.2/m
헤안나 스미레#탕 쿠쿠
Tristana · ADC
10 / 6 / 11
75% KP
46,155
37.1% share
19,712g
362 CS · 9.8/m
pleata#KR22
Lulu · Support
1 / 5 / 21
78.6% KP
10,386
8.4% share
10,624g
42 CS · 1.1/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
9 / 4 / 8
51.5% KP
45,232
29.7% share
15,684g
230 CS · 6.2/m
抖音小羽扎克#虞姬电竞
Zac · Jungle
5 / 4 / 15
60.6% KP
24,168
15.9% share
15,698g
263 CS · 7.1/m
ahjhj d0 ngok#MVK
Syndra · Mid
9 / 4 / 10
57.6% KP
28,978
19% share
17,371g
285 CS · 7.7/m
원 짱#KR2
Yunara · ADC
9 / 8 / 8
51.5% KP
44,949
29.5% share
21,414g
364 CS · 9.9/m
AL Kael#0211
Blitzcrank · Support
1 / 8 / 17
54.5% KP
8,961
5.9% share
10,340g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
