Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 16 days ago
7 / 11 / 8
K / D / A
55.6%
Kill participation
861.8
Damage / min
14,837g
470.8 gold / min
35
7 placed · 3 cleared
198
6.3 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpuppyxi#1123
Aurora · Top
3 / 8 / 9
44.4% KP
24,361
18.8% share
11,770g
227 CS · 7.2/m
DNS 또이브#KR13
Qiyana · Jungle
7 / 11 / 8
55.6% KP
27,161
21% share
14,837g
198 CS · 6.3/m
Tempester#KR3
Cassiopeia · Mid
4 / 6 / 12
59.3% KP
28,792
22.3% share
13,495g
270 CS · 8.6/m
Charge#ocean
Kalista · ADC
13 / 7 / 8
77.8% KP
37,913
29.3% share
19,323g
230 CS · 7.3/m
긴장해라 페이즈#T 1
Nautilus · Support
0 / 9 / 20
74.1% KP
11,129
8.6% share
8,987g
23 CS · 0.7/m
Red side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
8 / 2 / 6
34.1% KP
21,278
16.8% share
14,751g
228 CS · 7.2/m
抖音苏苏狮子#5200
Rengar · Jungle
14 / 4 / 4
43.9% KP
26,109
20.6% share
16,882g
251 CS · 8/m
MAGEBLOOD#E500
Vladimir · Mid
6 / 5 / 11
41.5% KP
31,120
24.6% share
13,657g
244 CS · 7.7/m
헤안나 스미레#탕 쿠쿠
Draven · ADC
11 / 7 / 16
65.9% KP
37,777
29.8% share
19,480g
272 CS · 8.6/m
T1 Midir#KR06
Braum · Support
2 / 9 / 21
56.1% KP
10,437
8.2% share
9,329g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
