Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 10 days ago
6 / 6 / 13
K / D / A
73.1%
Kill participation
833.3
Damage / min
11,977g
424.7 gold / min
33
5 placed · 6 cleared
174
6.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
4 / 2 / 12
51.6% KP
20,302
17% share
13,031g
217 CS · 7.7/m
명치에팔콘펀치꽂는이도윤#KR1
Lee Sin · Jungle
4 / 4 / 17
67.7% KP
21,988
18.4% share
13,570g
199 CS · 7.1/m
El1enYeager#KR1
Locke · Mid
10 / 7 / 8
58.1% KP
26,416
22.1% share
12,988g
200 CS · 7.1/m
노익스강#noex
Kalista · ADC
9 / 7 / 12
67.7% KP
32,828
27.5% share
15,197g
251 CS · 8.9/m
YoRu#KR7
Pyke · Support
4 / 6 / 17
67.7% KP
18,002
15.1% share
9,675g
19 CS · 0.7/m
Red side
Defeat렝 화#렝 화
K'Sante · Top
3 / 3 / 3
23.1% KP
20,722
17.3% share
10,983g
261 CS · 9.3/m
DNS 또이브#KR13
Naafiri · Jungle
6 / 6 / 13
73.1% KP
23,500
19.7% share
11,977g
174 CS · 6.2/m
내최애는막차를탄다#일요일
Aurelion Sol · Mid
10 / 4 / 9
73.1% KP
24,491
20.5% share
12,249g
181 CS · 6.4/m
도은모찌#사랑해
Zeri · ADC
6 / 13 / 12
69.2% KP
41,282
34.6% share
14,754g
251 CS · 8.9/m
Ramhaug#2006
Renata Glasc · Support
1 / 5 / 20
80.8% KP
9,474
7.9% share
8,309g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
