Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 10 days ago
9 / 3 / 15
K / D / A
63.2%
Kill participation
987.7
Damage / min
12,999g
518.9 gold / min
39
16 placed · 4 cleared
169
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音景德镇剑姬#jdzjj
Jax · Top
6 / 5 / 1
26.9% KP
12,564
14.9% share
9,444g
156 CS · 6.2/m
최섭섭#왜그랬섭
Xin Zhao · Jungle
5 / 9 / 5
38.5% KP
11,383
13.5% share
9,096g
126 CS · 5/m
모든일은같이#KR1
Cassiopeia · Mid
4 / 7 / 8
46.2% KP
21,435
25.4% share
9,461g
193 CS · 7.7/m
REDRED#따바라
Kai'Sa · ADC
11 / 5 / 9
76.9% KP
31,815
37.8% share
16,292g
216 CS · 8.6/m
Ramhaug#2006
Blitzcrank · Support
0 / 12 / 14
53.8% KP
7,058
8.4% share
7,009g
28 CS · 1.1/m
Red side
Victoryyou will lose#Sprd
Poppy · Top
7 / 4 / 11
47.4% KP
21,745
19% share
10,934g
171 CS · 6.8/m
DNS 또이브#KR13
Lee Sin · Jungle
9 / 3 / 15
63.2% KP
24,743
21.7% share
12,999g
169 CS · 6.7/m
다시 잘해보기#KR12
Annie · Mid
11 / 4 / 17
73.7% KP
33,699
29.5% share
12,517g
180 CS · 7.2/m
Nestle#kr2
Jinx · ADC
11 / 9 / 8
50% KP
24,987
21.9% share
12,709g
201 CS · 8/m
푸카룡#요리킹
Thresh · Support
0 / 6 / 25
65.8% KP
8,973
7.9% share
7,564g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
