Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 10 days ago
8 / 2 / 12
K / D / A
62.5%
Kill participation
752.8
Damage / min
12,245g
473.7 gold / min
45
19 placed · 2 cleared
187
7.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunhyuq#1002
Jayce · Top
5 / 9 / 2
41.2% KP
20,182
25.8% share
11,513g
175 CS · 6.8/m
Grizzly#KR3
Graves · Jungle
4 / 6 / 4
47.1% KP
13,082
16.7% share
10,532g
212 CS · 8.2/m
Clozer#0727
Cassiopeia · Mid
2 / 6 / 4
35.3% KP
16,326
20.9% share
9,828g
248 CS · 9.6/m
hongqkule#1212
Tristana · ADC
5 / 2 / 5
58.8% KP
18,714
23.9% share
11,432g
232 CS · 9/m
hello#DVZA
Camille · Support
1 / 9 / 12
76.5% KP
9,995
12.8% share
7,371g
25 CS · 1/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
4 / 5 / 6
31.3% KP
21,735
20.9% share
9,684g
158 CS · 6.1/m
DNS 또이브#KR13
Lee Sin · Jungle
8 / 2 / 12
62.5% KP
19,460
18.7% share
12,245g
187 CS · 7.2/m
Sixten#Ekko
Ekko · Mid
12 / 1 / 2
43.8% KP
23,382
22.5% share
15,492g
292 CS · 11.3/m
Deft#8366
Zeri · ADC
8 / 4 / 14
68.8% KP
30,695
29.5% share
13,947g
229 CS · 8.9/m
Yuny#유니짜장맨
Yuumi · Support
0 / 5 / 21
65.6% KP
8,659
8.3% share
7,461g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
