Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 10 days ago
4 / 8 / 8
K / D / A
63.2%
Kill participation
557.3
Damage / min
9,640g
390.5 gold / min
34
9 placed · 3 cleared
153
6.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Herta#Hokai
Pantheon · Top
7 / 7 / 7
36.8% KP
19,294
19.4% share
10,764g
176 CS · 7.1/m
Grizzly#KR3
Graves · Jungle
9 / 2 / 11
52.6% KP
22,083
22.2% share
14,156g
266 CS · 10.8/m
WBG招641950117#WBG
Locke · Mid
15 / 3 / 12
71.1% KP
30,451
30.7% share
13,333g
181 CS · 7.3/m
hongqkule#1212
Draven · ADC
5 / 5 / 10
39.5% KP
18,285
18.4% share
12,809g
198 CS · 8/m
狐の鉤爪を解き放って#病即消滅
Nautilus · Support
2 / 2 / 17
50% KP
9,172
9.2% share
7,776g
30 CS · 1.2/m
Red side
Defeat이직로그#0904
Varus · Top
5 / 6 / 3
42.1% KP
16,329
26.6% share
11,083g
243 CS · 9.8/m
DNS 또이브#KR13
Jarvan IV · Jungle
4 / 8 / 8
63.2% KP
13,755
22.4% share
9,640g
153 CS · 6.2/m
럭 스#1 등
Lux · Mid
9 / 6 / 3
63.2% KP
19,510
31.8% share
12,462g
181 CS · 7.3/m
let it be#0815
Tristana · ADC
1 / 11 / 3
21.1% KP
7,723
12.6% share
8,983g
145 CS · 5.9/m
안녕하시렵니까#신 사
Alistar · Support
0 / 7 / 10
52.6% KP
4,061
6.6% share
5,995g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
