Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 10 days ago
7 / 5 / 13
K / D / A
62.5%
Kill participation
986.3
Damage / min
14,110g
443 gold / min
60
24 placed · 8 cleared
208
6.5 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory실명 중독자#KR1
Teemo · Top
5 / 10 / 12
51.5% KP
26,370
18.8% share
12,358g
208 CS · 6.5/m
抖音丶小猪仔#小猪仔
Xin Zhao · Jungle
9 / 8 / 13
66.7% KP
29,740
21.2% share
15,928g
224 CS · 7/m
抖音王纪超#26号首秀
Xerath · Mid
9 / 5 / 13
66.7% KP
36,040
25.7% share
12,639g
220 CS · 6.9/m
let it be#0815
Tristana · ADC
9 / 3 / 13
66.7% KP
38,819
27.7% share
19,761g
299 CS · 9.4/m
들개처럼#KR1
Nautilus · Support
1 / 6 / 22
69.7% KP
9,152
6.5% share
9,089g
21 CS · 0.7/m
Red side
Defeat이직로그#0904
Rumble · Top
12 / 8 / 5
53.1% KP
37,891
30.5% share
13,393g
214 CS · 6.7/m
DNS 또이브#KR13
Lee Sin · Jungle
7 / 5 / 13
62.5% KP
31,415
25.3% share
14,110g
208 CS · 6.5/m
제리 부하#2006
Yone · Mid
7 / 3 / 4
34.4% KP
20,858
16.8% share
14,597g
315 CS · 9.9/m
Deft#8366
Zeri · ADC
6 / 9 / 4
31.3% KP
28,228
22.7% share
15,561g
273 CS · 8.6/m
Aklass#lol
Alistar · Support
0 / 8 / 16
50% KP
5,889
4.7% share
8,425g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
