Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 9 days ago
9 / 4 / 16
K / D / A
69.4%
Kill participation
851.3
Damage / min
15,031g
485.7 gold / min
58
30 placed · 3 cleared
200
6.5 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatindomitable#rank1
Rumble · Top
3 / 5 / 14
53.1% KP
27,629
21.6% share
10,917g
238 CS · 7.7/m
KRX Vincenzo#KR4
Qiyana · Jungle
16 / 10 / 5
65.6% KP
32,827
25.6% share
18,133g
213 CS · 6.9/m
모든일은같이#KR1
Tristana · Mid
5 / 5 / 3
25% KP
26,052
20.3% share
14,335g
287 CS · 9.3/m
Hebi#KRX
Cassiopeia · ADC
8 / 10 / 13
65.6% KP
34,322
26.8% share
14,541g
236 CS · 7.6/m
Way#꼬마몬
Nautilus · Support
0 / 6 / 22
68.8% KP
7,190
5.6% share
8,684g
48 CS · 1.6/m
Red side
Victory치즈불닭#PRO
Nasus · Top
5 / 4 / 6
30.6% KP
22,822
18.3% share
13,703g
264 CS · 8.5/m
DNS 또이브#KR13
Lee Sin · Jungle
9 / 4 / 16
69.4% KP
26,348
21.1% share
15,031g
200 CS · 6.5/m
오케이션#강민오우
Aurora · Mid
15 / 4 / 7
61.1% KP
46,460
37.3% share
16,437g
225 CS · 7.3/m
노익스강#noex
Caitlyn · ADC
7 / 9 / 8
41.7% KP
21,326
17.1% share
14,679g
257 CS · 8.3/m
Save#KR2
Braum · Support
0 / 12 / 21
58.3% KP
7,749
6.2% share
8,904g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
