Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 4 days ago
11 / 4 / 4
K / D / A
60%
Kill participation
1,046.3
Damage / min
13,645g
483 gold / min
40
11 placed · 4 cleared
193
6.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory데이터얻는계정#지나갈게요
Ashe · Top
5 / 4 / 8
50% KP
23,109
19.9% share
12,941g
237 CS · 8.4/m
抖音阿甘爱跑步#xtz小弟
Sylas · Jungle
9 / 4 / 12
80.8% KP
23,218
20% share
14,160g
199 CS · 7/m
Daemi#F A
Syndra · Mid
1 / 4 / 15
61.5% KP
23,135
19.9% share
10,162g
204 CS · 7.2/m
Clozer#0727
Lucian · ADC
11 / 6 / 11
84.6% KP
37,775
32.5% share
15,599g
244 CS · 8.6/m
kiin#KR1
Blitzcrank · Support
0 / 7 / 23
88.5% KP
8,824
7.6% share
8,360g
21 CS · 0.7/m
Red side
Defeat칼과 창 방패#KR1
Warwick · Top
3 / 3 / 7
40% KP
8,604
10.5% share
9,195g
185 CS · 6.5/m
DNS 또이브#KR13
Naafiri · Jungle
11 / 4 / 4
60% KP
29,559
36% share
13,645g
193 CS · 6.8/m
길가다가까까사달라고조르는이도윤#KR1
Locke · Mid
8 / 4 / 6
56% KP
18,496
22.5% share
12,293g
266 CS · 9.4/m
Let me sup#KR1
Senna · ADC
2 / 5 / 15
68% KP
16,046
19.5% share
10,562g
158 CS · 5.6/m
빠빠라기#KR3
Tahm Kench · Support
1 / 10 / 12
52% KP
9,501
11.6% share
7,343g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
