Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 3 days ago
4 / 4 / 18
K / D / A
61.1%
Kill participation
1,031.5
Damage / min
13,161g
485.9 gold / min
32
3 placed · 8 cleared
208
7.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstay night#kr0
Gnar · Top
3 / 4 / 2
31.3% KP
11,600
17.6% share
11,346g
255 CS · 9.4/m
DK Solid#마 산
Lillia · Jungle
4 / 7 / 6
62.5% KP
17,269
26.2% share
11,252g
202 CS · 7.5/m
抖音柔风亚索#Mio韩服
Yone · Mid
6 / 9 / 3
56.3% KP
17,606
26.7% share
11,753g
218 CS · 8/m
OnPi#온 피
Aphelios · ADC
2 / 7 / 9
68.8% KP
14,103
21.4% share
10,315g
203 CS · 7.5/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
1 / 9 / 12
81.3% KP
5,381
8.2% share
7,220g
30 CS · 1.1/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
12 / 3 / 5
47.2% KP
34,512
29.8% share
13,942g
222 CS · 8.2/m
DNS 또이브#KR13
Nidalee · Jungle
4 / 4 / 18
61.1% KP
27,937
24.1% share
13,161g
208 CS · 7.7/m
Phantasm#korea
Akshan · Mid
18 / 3 / 5
63.9% KP
33,741
29.2% share
15,391g
209 CS · 7.7/m
샷건아레스오딘워든#1004
Jhin · ADC
2 / 2 / 16
50% KP
14,568
12.6% share
12,371g
230 CS · 8.5/m
오렌지게임#같이할사람
Rell · Support
0 / 4 / 18
50% KP
4,972
4.3% share
8,112g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
