Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 3 days ago
4 / 6 / 8
K / D / A
66.7%
Kill participation
657.4
Damage / min
11,513g
457.5 gold / min
32
6 placed · 7 cleared
182
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Herta#Hokai
Cho'Gath · Top
5 / 4 / 14
59.4% KP
16,069
15.2% share
10,238g
191 CS · 7.6/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
3 / 4 / 19
68.8% KP
17,492
16.6% share
11,848g
205 CS · 8.1/m
Tempester#KR3
Locke · Mid
11 / 4 / 9
62.5% KP
23,898
22.6% share
12,755g
219 CS · 8.7/m
헤안나 스미레#탕 쿠쿠
Yunara · ADC
13 / 0 / 11
75% KP
42,557
40.3% share
18,982g
323 CS · 12.8/m
Let me sup#KR1
Nautilus · Support
0 / 6 / 18
56.3% KP
5,590
5.3% share
7,546g
32 CS · 1.3/m
Red side
DefeatHLE 팬서#KR1
Aatrox · Top
3 / 6 / 4
38.9% KP
20,201
22.6% share
9,497g
215 CS · 8.5/m
DNS 또이브#KR13
Qiyana · Jungle
4 / 6 / 8
66.7% KP
16,544
18.5% share
11,513g
182 CS · 7.2/m
자다깨서물달라고칭얼대는이도윤#KR1
Galio · Mid
3 / 5 / 11
77.8% KP
18,088
20.3% share
9,437g
212 CS · 8.4/m
Departures#Kami
Zeri · ADC
6 / 6 / 6
66.7% KP
26,782
30% share
11,996g
236 CS · 9.4/m
nya#09121
Poppy · Support
2 / 9 / 15
94.4% KP
7,580
8.5% share
7,986g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
