Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 2 days ago
9 / 6 / 7
K / D / A
72.7%
Kill participation
758.8
Damage / min
13,296g
488.5 gold / min
38
6 placed · 6 cleared
185
6.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#누가진짤까
Jayce · Top
8 / 3 / 6
38.9% KP
28,689
23.8% share
13,840g
262 CS · 9.6/m
13day#Kyoka
Viego · Jungle
11 / 6 / 9
55.6% KP
19,357
16.1% share
13,763g
169 CS · 6.2/m
AAAwendyAAA#zypp
Galio · Mid
6 / 7 / 15
58.3% KP
21,731
18.1% share
10,270g
138 CS · 5.1/m
헤안나 스미레#탕 쿠쿠
Ezreal · ADC
8 / 2 / 16
66.7% KP
38,270
31.8% share
16,388g
249 CS · 9.1/m
Nuyoah9#KR2
Karma · Support
3 / 4 / 18
58.3% KP
12,297
10.2% share
8,644g
29 CS · 1.1/m
Red side
Defeatchiikawa#2626
Cassiopeia · Top
5 / 5 / 3
36.4% KP
13,931
22.3% share
9,808g
203 CS · 7.5/m
사모예드#1021
Jarvan IV · Jungle
9 / 6 / 7
72.7% KP
20,653
33.1% share
13,296g
185 CS · 6.8/m
현 창#개고수
Sylas · Mid
4 / 7 / 7
50% KP
10,521
16.9% share
9,556g
181 CS · 6.7/m
밤이싫어#kr9
Aphelios · ADC
4 / 10 / 5
40.9% KP
12,476
20% share
12,354g
219 CS · 8/m
Chancedong#KR1
Thresh · Support
0 / 8 / 10
45.5% KP
4,840
7.8% share
7,006g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
