Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 2 days ago
4 / 9 / 4
K / D / A
50%
Kill participation
582.8
Damage / min
8,623g
402.3 gold / min
23
6 placed · 3 cleared
113
5.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Painter#KR3
Ambessa · Top
5 / 5 / 4
21.4% KP
17,812
16.8% share
8,385g
144 CS · 6.7/m
Hugo小宝贝#君临韩服
Kindred · Jungle
12 / 4 / 15
64.3% KP
33,150
31.4% share
13,831g
174 CS · 8.1/m
抖音TigaOuO#lyh
Ekko · Mid
11 / 2 / 7
42.9% KP
19,320
18.3% share
11,212g
159 CS · 7.4/m
밤이싫어#kr9
Zeri · ADC
11 / 4 / 11
52.4% KP
24,996
23.6% share
14,872g
197 CS · 9.2/m
WBG Moham#lpl
Nautilus · Support
3 / 1 / 19
52.4% KP
10,456
9.9% share
7,328g
13 CS · 0.6/m
Red side
DefeatNinjaKiwi#KoR
Renekton · Top
6 / 7 / 1
43.8% KP
17,649
25.4% share
9,930g
201 CS · 9.4/m
사모예드#1021
Cho'Gath · Jungle
4 / 9 / 4
50% KP
12,492
17.9% share
8,623g
113 CS · 5.3/m
songman#누가진짤까
Ryze · Mid
4 / 6 / 6
62.5% KP
18,745
26.9% share
9,688g
204 CS · 9.5/m
Vyan#0212
Lucian · ADC
2 / 10 / 1
18.8% KP
12,120
17.4% share
8,294g
134 CS · 6.3/m
Chancedong#KR1
Karma · Support
0 / 10 / 5
31.3% KP
8,602
12.4% share
5,578g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
