Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 175 days ago
2 / 6 / 18
K / D / A
57.1%
Kill participation
279
Damage / min
8,716g
321.8 gold / min
112
49 placed · 16 cleared
32
1.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysrysrymb#1065
Rumble · Top
4 / 4 / 11
42.9% KP
29,834
26.3% share
11,198g
227 CS · 8.4/m
YONG2#6666
Naafiri · Jungle
13 / 3 / 8
60% KP
22,073
19.4% share
14,609g
217 CS · 8/m
DNS Elbow#26DNS
Orianna · Mid
6 / 5 / 15
60% KP
29,518
26% share
13,388g
227 CS · 8.4/m
hyun#990
Zeri · ADC
10 / 8 / 6
45.7% KP
24,524
21.6% share
16,758g
234 CS · 8.6/m
DNS Quantum#KR 1
Lulu · Support
2 / 6 / 18
57.1% KP
7,555
6.7% share
8,716g
32 CS · 1.2/m
Red side
DefeatDK Sharvel#KR1
Ambessa · Top
4 / 10 / 4
30.8% KP
23,718
27.3% share
10,254g
177 CS · 6.5/m
GAM Draktharr#GAM
Poppy · Jungle
1 / 6 / 9
38.5% KP
12,040
13.9% share
8,887g
161 CS · 5.9/m
데마시아TV#Lux R
Fizz · Mid
6 / 7 / 2
30.8% KP
19,559
22.5% share
10,739g
226 CS · 8.3/m
이게 죽네 머쓱#아니이게
Cassiopeia · ADC
9 / 4 / 5
53.8% KP
14,007
16.1% share
13,077g
233 CS · 8.6/m
카 엘#0211
Pantheon · Support
6 / 8 / 9
57.7% KP
17,464
20.1% share
9,502g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
