Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 172 days ago
2 / 2 / 22
K / D / A
51.1%
Kill participation
571.6
Damage / min
9,443g
396.2 gold / min
71
31 placed · 9 cleared
33
1.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat중 망 장#6974
Vayne · Top
8 / 11 / 3
57.9% KP
23,179
25.7% share
10,603g
137 CS · 5.7/m
单 良#pen9
Wukong · Jungle
4 / 11 / 4
42.1% KP
11,114
12.3% share
9,145g
133 CS · 5.6/m
엔마왓슨#0311
Xerath · Mid
1 / 7 / 4
26.3% KP
19,584
21.7% share
7,471g
179 CS · 7.5/m
의문의바드장인#kr0
Senna · ADC
1 / 6 / 11
63.2% KP
12,752
14.2% share
8,673g
140 CS · 5.9/m
FA ing#0969
Karthus · Support
5 / 12 / 8
68.4% KP
23,431
26% share
9,103g
89 CS · 3.7/m
Red side
Victory1Jiang#2003
Irelia · Top
11 / 7 / 6
36.2% KP
19,451
17.8% share
13,777g
245 CS · 10.3/m
mhx#CN1
Kindred · Jungle
10 / 3 / 10
42.6% KP
21,137
19.3% share
14,084g
192 CS · 8.1/m
피시방 유저#프로하고싶
Aurora · Mid
13 / 1 / 7
42.6% KP
28,875
26.4% share
13,084g
222 CS · 9.3/m
XuQ#KR 1
Ezreal · ADC
11 / 6 / 7
38.3% KP
26,409
24.1% share
12,578g
168 CS · 7/m
DNS Quantum#KR 1
Karma · Support
2 / 2 / 22
51.1% KP
13,622
12.4% share
9,443g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
