Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 171 days ago
2 / 9 / 4
K / D / A
26.1%
Kill participation
769.7
Damage / min
9,786g
370.2 gold / min
15
7 placed · 1 cleared
236
8.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶夫神 jug#04501
Olaf · Top
6 / 6 / 11
50% KP
22,598
18.5% share
13,469g
226 CS · 8.5/m
Shots#Xin
Lee Sin · Jungle
9 / 5 / 10
55.9% KP
18,257
15% share
12,524g
163 CS · 6.2/m
길호태#KR1
Twisted Fate · Mid
5 / 4 / 10
44.1% KP
20,504
16.8% share
12,583g
234 CS · 8.9/m
Selfless#KR11
Ezreal · ADC
13 / 4 / 11
70.6% KP
52,687
43.2% share
17,731g
231 CS · 8.7/m
66311#66311
Nautilus · Support
1 / 4 / 17
52.9% KP
7,982
6.5% share
8,066g
45 CS · 1.7/m
Red side
DefeatDNS Quantum#KR 1
Sion · Top
2 / 9 / 4
26.1% KP
20,345
23.1% share
9,786g
236 CS · 8.9/m
ekffur#kr2
Graves · Jungle
10 / 5 / 7
73.9% KP
15,097
17.1% share
12,936g
192 CS · 7.3/m
릿 트#rite
Ahri · Mid
4 / 7 / 10
60.9% KP
20,015
22.7% share
9,709g
185 CS · 7/m
hongqkule#1212
Lucian · ADC
4 / 6 / 8
52.2% KP
24,090
27.3% share
12,499g
229 CS · 8.7/m
읏추추추#KR22
Nami · Support
3 / 7 / 11
60.9% KP
8,538
9.7% share
8,466g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
