Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 169 days ago
1 / 9 / 19
K / D / A
58.8%
Kill participation
416.1
Damage / min
8,705g
286.8 gold / min
126
49 placed · 16 cleared
20
0.7 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat탄약톤#레넥톤
Renekton · Top
7 / 7 / 6
38.2% KP
29,515
23.4% share
12,603g
248 CS · 8.2/m
전상득#0805
Talon · Jungle
17 / 4 / 3
58.8% KP
43,793
34.7% share
17,845g
282 CS · 9.3/m
평 타#BASIC
Zilean · Mid
3 / 5 / 19
64.7% KP
19,340
15.3% share
11,267g
209 CS · 6.9/m
센 건#KR2
Mel · ADC
6 / 6 / 8
41.2% KP
20,755
16.5% share
13,278g
232 CS · 7.6/m
DNS Quantum#KR 1
Bard · Support
1 / 9 / 19
58.8% KP
12,630
10% share
8,705g
20 CS · 0.7/m
Red side
VictoryAbyss#1753
Irelia · Top
7 / 11 / 5
38.7% KP
27,905
18.2% share
12,795g
198 CS · 6.5/m
RaiderGO#TWTV0
Jax · Jungle
6 / 5 / 7
41.9% KP
25,589
16.7% share
14,164g
219 CS · 7.2/m
기사키#bee
Viktor · Mid
7 / 9 / 7
45.2% KP
38,837
25.3% share
11,668g
227 CS · 7.5/m
T1 Cypher#KR21
Ashe · ADC
7 / 3 / 10
54.8% KP
36,112
23.5% share
17,987g
301 CS · 9.9/m
caII of silence#dodo
Skarner · Support
4 / 6 / 14
58.1% KP
24,983
16.3% share
10,572g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
