Match history
Bard champion portrait

Bard

Defeat

Ranked Solo/Duo · 169 days ago

18:29Live Riot data

0 / 3 / 1

K / D / A

12.5%

Kill participation

275.2

Damage / min

4,322g

233.8 gold / min

57

26 placed · 6 cleared

22

1.2 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

5

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Pyke-396 gold / -7 CS

Difference from the opponent Riot assigned to your role.

15. minute · Pyke-1,977 gold / -2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1977 gold and -2 CS versus Pyke.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 12:44.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

70 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,0812,1613,2424,3220:004:379:1413:5118:29
Bard: 4,322

Events and purchases

Kill · Pantheon → Ryze
Kill · Pantheon → Ezreal
Kill · Pantheon → Ryze
Kill · Jayce → Nidalee
Kill · Varus → Ezreal
Kill · Nidalee → Jayce
Kill · Varus → Ezreal
Kill · Pantheon → Naafiri
Kill · Nidalee → Jayce
Kill · Jayce → Sion
Kill · Varus → Ezreal
Kill · Ryze → Nidalee
Kill · Pantheon → Ryze
Kill · Pyke → Ezreal
Objective · Naafiri · Void Grub
Kill · Map → Pyke
Objective · Naafiri · Void Grub
Objective · Naafiri · Void Grub
Building destroyed · Varus · Outer turret
Kill · Jayce → Sion
Kill · Pantheon → Jayce
Kill · Varus → Ryze
Kill · Varus → Bard
Kill · Pyke → Jayce
Kill · Naafiri → Pantheon
Kill · Varus → Ezreal
Kill · Ryze → Varus
Kill · Pyke → Naafiri
Kill · Nidalee → Ryze
Building destroyed · Sion · Outer turret
Kill · Varus → Ezreal
Kill · Pantheon → Naafiri
Kill · Naafiri → Pantheon
Kill · Pyke → Jayce
Kill · Sion → Naafiri
Building destroyed · Varus · Outer turret
Kill · Pantheon → Jayce
Kill · Pantheon → Bard
Kill · Varus → Naafiri
Objective · Nidalee · Rift Herald
Kill · Pantheon → Jayce
Building destroyed · Varus · Inner turret
Kill · Nidalee → Ryze
Kill · Nidalee → Bard
Kill · Varus → Naafiri
Kill · Ezreal → Nidalee
Building destroyed · Pantheon · Inner turret
Kill · Sion → Jayce
Kill · Varus → Ezreal

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
8 / 31 / 1130,946g · 47,178 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

하지마라고햇잔아#kwb05

Jayce · Top

3 / 8 / 5

100% KP

17,713

37.5% share

6,977g

132 CS · 7.1/m

Naafiri champion portrait

以黎之名#YANG

Naafiri · Jungle

2 / 6 / 3

62.5% KP

6,061

12.8% share

7,371g

105 CS · 5.7/m

Ryze champion portrait

노익스강#챌린저

Ryze · Mid

2 / 6 / 1

37.5% KP

8,394

17.8% share

6,154g

117 CS · 6.3/m

Ezreal champion portrait

꽃 차#0505

Ezreal · ADC

1 / 8 / 1

25% KP

9,924

21% share

6,122g

118 CS · 6.4/m

Bard champion portrait

DNS Quantum#KR 1

Bard · Support

0 / 3 / 1

12.5% KP

5,086

10.8% share

4,322g

22 CS · 1.2/m

Red side

Victory
31 / 9 / 4246,767g · 68,862 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

Sanling#FPX

Sion · Top

2 / 2 / 7

29% KP

7,781

11.3% share

7,843g

154 CS · 8.3/m

Nidalee champion portrait

Raptor#KR123

Nidalee · Jungle

5 / 3 / 13

58.1% KP

13,834

20.1% share

9,231g

140 CS · 7.6/m

Pantheon champion portrait

nizuizhengui#小何的枪

Pantheon · Mid

10 / 2 / 5

48.4% KP

18,312

26.6% share

10,568g

137 CS · 7.4/m

Varus champion portrait

15man#KR1

Varus · ADC

10 / 1 / 6

51.6% KP

19,953

29% share

12,398g

194 CS · 10.5/m

Pyke champion portrait

성 훈#1231

Pyke · Support

4 / 1 / 11

48.4% KP

8,982

13% share

6,727g

25 CS · 1.4/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.