Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 169 days ago
1 / 2 / 5
K / D / A
28.6%
Kill participation
436.4
Damage / min
6,597g
297.2 gold / min
73
31 placed · 6 cleared
40
1.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataierlanxiaozhu#01321
Varus · Top
2 / 6 / 1
25% KP
17,381
27.8% share
8,860g
192 CS · 8.6/m
데마시아TV#Lux R
Fizz · Jungle
5 / 1 / 0
41.7% KP
8,760
14% share
10,099g
181 CS · 8.2/m
wozaoyichenlun#xxxxx
Talon · Mid
1 / 7 / 1
16.7% KP
13,125
21% share
6,995g
168 CS · 7.6/m
츄파춥스#8873
Ezreal · ADC
3 / 5 / 4
58.3% KP
16,893
27.1% share
9,397g
189 CS · 8.5/m
BerrGod#KR3
Bard · Support
1 / 2 / 7
66.7% KP
6,288
10.1% share
6,191g
21 CS · 0.9/m
Red side
Victory슈프림#1000
Malphite · Top
6 / 2 / 0
28.6% KP
16,798
22.6% share
9,593g
162 CS · 7.3/m
Aimyon#0409
Jarvan IV · Jungle
4 / 2 / 3
33.3% KP
11,076
14.9% share
8,676g
143 CS · 6.4/m
suis#kr7
Cassiopeia · Mid
6 / 1 / 3
42.9% KP
21,611
29% share
10,157g
211 CS · 9.5/m
코끼리#KR 1
Ashe · ADC
4 / 5 / 2
28.6% KP
15,251
20.5% share
9,858g
187 CS · 8.4/m
DNS Quantum#KR 1
Seraphine · Support
1 / 2 / 5
28.6% KP
9,688
13% share
6,597g
40 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
