Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 168 days ago
5 / 5 / 5
K / D / A
47.6%
Kill participation
887.5
Damage / min
12,199g
435.7 gold / min
24
10 placed · 3 cleared
215
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycccc#NICE
Katarina · Top
8 / 6 / 5
33.3% KP
29,111
19.2% share
11,193g
184 CS · 6.6/m
Xin#KR2
Nocturne · Jungle
3 / 5 / 19
56.4% KP
13,093
8.6% share
11,794g
162 CS · 5.8/m
성문왕자#0502
Ryze · Mid
11 / 3 / 7
46.2% KP
38,211
25.2% share
14,040g
228 CS · 8.1/m
Trick or treat#KR7
Yunara · ADC
14 / 5 / 9
59% KP
56,290
37.2% share
18,259g
281 CS · 10/m
쪼렙이다말로하자#KR1
Lulu · Support
3 / 2 / 26
74.4% KP
14,665
9.7% share
10,470g
17 CS · 0.6/m
Red side
DefeatDNS Quantum#KR 1
Sion · Top
5 / 5 / 5
47.6% KP
24,850
25.1% share
12,199g
215 CS · 7.7/m
Dark Mode#9999
Vi · Jungle
2 / 7 / 6
38.1% KP
12,586
12.7% share
9,149g
155 CS · 5.5/m
릿 트#rite
Orianna · Mid
1 / 9 / 10
52.4% KP
24,496
24.7% share
9,645g
221 CS · 7.9/m
deeplove#4DKYM
Lucian · ADC
7 / 7 / 4
52.4% KP
25,891
26.1% share
13,624g
230 CS · 8.2/m
허다춘#金剛不壞
Nautilus · Support
6 / 11 / 7
61.9% KP
11,365
11.5% share
8,889g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
