Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 168 days ago
0 / 9 / 19
K / D / A
73.1%
Kill participation
239.4
Damage / min
7,743g
292.7 gold / min
100
41 placed · 10 cleared
36
1.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat보글보글보글보글#KR1
Gangplank · Top
9 / 5 / 3
46.2% KP
30,835
31.5% share
13,142g
203 CS · 7.7/m
无 忧#无 忧
Taliyah · Jungle
8 / 10 / 13
80.8% KP
21,015
21.5% share
12,069g
170 CS · 6.4/m
抖音丶小猪仔#小猪仔
Jayce · Mid
6 / 13 / 11
65.4% KP
23,206
23.7% share
12,773g
183 CS · 6.9/m
Vancouver#0602
Ezreal · ADC
3 / 13 / 4
26.9% KP
16,476
16.8% share
10,131g
161 CS · 6.1/m
DNS Quantum#KR 1
Nautilus · Support
0 / 9 / 19
73.1% KP
6,331
6.5% share
7,743g
36 CS · 1.4/m
Red side
Victorybocchi#mio韩服
Ambessa · Top
9 / 4 / 12
42% KP
21,244
19.2% share
13,172g
195 CS · 7.4/m
Gosu#RANK1
Elise · Jungle
14 / 3 / 18
64% KP
30,198
27.3% share
16,475g
180 CS · 6.8/m
Xulin#1668
Ryze · Mid
6 / 4 / 15
42% KP
17,091
15.4% share
14,268g
259 CS · 9.8/m
reze#0704
Draven · ADC
11 / 7 / 12
46% KP
30,449
27.5% share
17,448g
197 CS · 7.4/m
Chika#0126
Pyke · Support
10 / 8 / 16
52% KP
11,783
10.6% share
11,443g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
