Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 168 days ago
0 / 4 / 12
K / D / A
32.4%
Kill participation
845.6
Damage / min
11,329g
378.5 gold / min
19
9 placed · 3 cleared
245
8.2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDNS Quantum#KR 1
Sion · Top
0 / 4 / 12
32.4% KP
25,311
14.9% share
11,329g
245 CS · 8.2/m
hsimek9#KR33
Pantheon · Jungle
6 / 7 / 13
51.4% KP
31,461
18.5% share
13,379g
200 CS · 6.7/m
길가다가까까사달라고조르는이도윤#KR1
Cassiopeia · Mid
20 / 6 / 10
81.1% KP
57,736
34% share
19,134g
253 CS · 8.5/m
T1 GGomji#0812
Jhin · ADC
9 / 10 / 15
64.9% KP
36,722
21.6% share
15,866g
240 CS · 8/m
t4k1zz#KR2
Skarner · Support
2 / 11 / 23
67.6% KP
18,463
10.9% share
10,661g
27 CS · 0.9/m
Red side
DefeatTigoya#123
Aatrox · Top
2 / 7 / 3
13.2% KP
25,595
18.5% share
10,597g
237 CS · 7.9/m
xiaolizai#0828
Xin Zhao · Jungle
6 / 10 / 12
47.4% KP
23,197
16.8% share
12,290g
176 CS · 5.9/m
抖音薄荷冰鸟#虞姬电竞
Anivia · Mid
7 / 5 / 13
52.6% KP
36,795
26.6% share
14,339g
250 CS · 8.4/m
Ehz NuygniX#99999
Kai'Sa · ADC
15 / 10 / 5
52.6% KP
35,993
26% share
17,236g
208 CS · 6.9/m
soodangkim#vdz
Pyke · Support
8 / 5 / 17
65.8% KP
16,778
12.1% share
11,537g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
