Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 168 days ago
1 / 6 / 2
K / D / A
30%
Kill participation
427.7
Damage / min
6,577g
246.9 gold / min
101
38 placed · 14 cleared
33
1.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPizano#KR1
Rumble · Top
0 / 4 / 4
13.8% KP
13,840
12.4% share
8,658g
209 CS · 7.8/m
무감정솔랭기계#2007
Xin Zhao · Jungle
24 / 1 / 3
93.1% KP
45,862
41.1% share
16,653g
204 CS · 7.7/m
My eclipsed sun#blue
Galio · Mid
1 / 2 / 18
65.5% KP
16,322
14.6% share
10,164g
198 CS · 7.4/m
FA Kingdom#KR1
Yunara · ADC
4 / 2 / 10
48.3% KP
22,050
19.8% share
13,173g
238 CS · 8.9/m
꼬부기#0829
Bard · Support
0 / 2 / 25
86.2% KP
13,486
12.1% share
8,358g
24 CS · 0.9/m
Red side
DefeatTOPKING#asd
Anivia · Top
2 / 3 / 4
60% KP
25,219
24.2% share
9,784g
215 CS · 8.1/m
독침붕#딱충이
Vi · Jungle
4 / 6 / 1
50% KP
13,129
12.6% share
10,054g
186 CS · 7/m
Pungyeon#0116
Cassiopeia · Mid
3 / 7 / 1
40% KP
24,584
23.6% share
10,186g
227 CS · 8.5/m
류성민#444
Ezreal · ADC
0 / 7 / 4
40% KP
29,967
28.7% share
10,253g
230 CS · 8.6/m
DNS Quantum#KR 1
Karma · Support
1 / 6 / 2
30% KP
11,391
10.9% share
6,577g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
