Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 167 days ago
3 / 3 / 17
K / D / A
74.1%
Kill participation
401.5
Damage / min
10,466g
349.1 gold / min
127
52 placed · 17 cleared
36
1.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbocchi#mio韩服
Ambessa · Top
2 / 6 / 2
25% KP
29,229
24.9% share
12,561g
272 CS · 9.1/m
이토시 사에#2004
Nocturne · Jungle
3 / 4 / 6
56.3% KP
17,992
15.3% share
11,727g
206 CS · 6.9/m
로키의 코 드리블#2004
Orianna · Mid
4 / 4 / 2
37.5% KP
30,263
25.7% share
11,512g
231 CS · 7.7/m
ToongE#0801
Varus · ADC
6 / 9 / 3
56.3% KP
30,068
25.6% share
13,411g
235 CS · 7.8/m
我的箭下没有秘密#luna
Bard · Support
1 / 4 / 8
56.3% KP
9,983
8.5% share
8,602g
43 CS · 1.4/m
Red side
Victory레넥톤 장인#KR1
Renekton · Top
5 / 5 / 6
40.7% KP
21,219
17.4% share
11,500g
195 CS · 6.5/m
SHIHAN0#ALPHA
Zaahen · Jungle
8 / 2 / 7
55.6% KP
26,432
21.7% share
14,430g
225 CS · 7.5/m
79270551del#KR1
Ryze · Mid
4 / 3 / 8
44.4% KP
17,470
14.3% share
11,131g
215 CS · 7.2/m
아 뜨#abc
Ezreal · ADC
7 / 3 / 9
59.3% KP
44,616
36.6% share
16,919g
276 CS · 9.2/m
DNS Quantum#KR 1
Karma · Support
3 / 3 / 17
74.1% KP
12,037
9.9% share
10,466g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
